![]() ![]() Mast hits are only shown for successful penetrations.Patch is being deployed today 26th of April Patch 24: Properly depowering your staysails. This is work in progress and visuals might change during implementation Fixed the bug that sometimes gave you a message that «you can become a pirate» in rare cases.Fixed the bug that did not show the Sail to outpost button in some cases.Fixed bug that still shown the instance entry button if the limit has already been reached.Fixed bug causing incorrect name of the ship in boarding interface.Fixed bug caused incorrect item tooltips if antialiasing is on.Fixed bug that Trading NPCs cannot exit the battle after battle over message.Fixed bug that some resources did not show in contract interface.Fix bug that did not show the repairs after reconnect to the battle. ![]() O After showing this message for some time client will automatically drop the player to login screen if game cannot reconnect to the server to speed up the reconnect chance. O Player will now see the special message on the client if this happens ![]() Improved the visualization of heavy packetloss causing loss of ship control.Fixed the bug that caused slower loading of port stores.Ship capsizing bug will now happen less.Ports can now buy more books without dropping the price.Max stack for bow figures has increased.Contract cancellation texts slightly improved.Boarding upgrades informational panel slightly improved (it will be more obvious what bonuses do).PVE missions enemy composition improved (especially on lower level missions which sometimes sent too many strong opponents).Сrew per ranks updated on higher ranks (rear admiral rank can now support 1400 crew).Сrew on sails numbers updated and generally reduced (based on final sail area recalculations).It will still depend on ship but will be generally 1kn higher. Minimal OW speed against the wind has slightly increased.Sinking ship will have less cargo damaged by salt water intake.Resource production bonuses in clan owned cities slightly increased.Standard hull and sail repair time has increased to 2 minutes.Towns set Free for All by clans now provide teleport option for all nations.PvE missions cancellations are now limited by 3 per day.O Fleet composition now only shows size of the ship (S – small, M – medium, L – Large), as you can only see top sails from 20-30miles ![]() O Ship rank indication removed, players will have to rely on the visual recognition. O Chain damage drop from distance increased. This will not require a perk or acquisition of ammo. O Chain shot are now limited by 2 shots per gun. Local waters will now provide support appropriate to the strength of the attacker (instead of 2 1strates per attacker). O Reinforcement zones support is updated. O Money log – showing money and pvp/combat/victory mark deposits and withdrawals O Frigate ONLY patrols added to the rotation (also known as Fragata Hercules or Fragata Negra) Final exam grants 2 rare items on completion: Hercules Frigate (ship note) and Naval Clock permanent upgrade. O All tutorials have been improved and updated based on feedback O Updated combat tutorial has been deployed. Patch 23: Updated Tutorial, Special ship and new UI teaser. ![]()
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